LD: Single Player Mi...

Hey guys, what’s up? During the Term 03 in Level Design 2, we had two different projects. The first one – that I already presented here – was the Capture the Flag level, in which we worked as a team and we developed a level following all rules of CTF game. For the second...

Environment & L...

Hey guys, what’s up? Term 03 is over and we are in our “almost one week” break of school. LOL. More details about how was the Term 03, I will detail in some of the next posts, ok? For now, I’m here to talk about the Environment & Lighting Class. I can not speak for...

DeathMatch: Dust Sto...

Time is running and you have no idea how hard have been these last days for me. A lot of pressure and final projects to submit, and also, a lot of lost thoughts in my mind. But this is life and we need to go fight for it. So, here I am again to quick present – at 4AM lol – the most...

VFS GD 25 – Month: 0...

Hey guys, how are you all? It’s incredible how the days are passing so fast, and we are almost in the end of Term 3. Yeah! Already. :O The fifth month of classes is over and here I am to do – like always – a quick review of classes and assignments. First of all, Term 3 has...

Camera Logic Review ...

Hey guys, what’s up? I’m here today with a quick post, to talk about how important is the Camera Behavior in games, more specific in Super Mario Bros 3 (SNES). The idea of this post came from a class that we had in Detailed Design Document. We are writing our full document about...

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