3 Act Structure: Heavy Rain Also submitted to VFS GD25 Storytelling Class This is an analysis of 3 Act Structure based in the game Heavy Rain (PS3). I considered Ethan as the game’s protagonist of Heavy Rain, and was based on his plot that I created this article. This article was also...
VFS GD25 – Mon...
posted by Matheus Pitillo
Yoo! What’s up, guys? I know, I’m taking so long to update the site, I should post more every week, and.. and.. mimimimi. But I’m here now, so let’s focus, okie? 😉 Today is 31 January and in one hour the first month at VFS will be over. WHAAT??! Yeah, yeah! It was...
VFS GD Graduate Surv...
posted by Matheus Pitillo
Hey guys, what’s up? I think the phrase “I’m sorry” will become frequent here in my website. The problem is that I really don’t have free time these days. Every week we receive a lot of new assignments to do, and that’s killing me! – Seriously,...
AHHH!ssignments
posted by Matheus Pitillo
It is snowing outside, the city is covered in white, VFS Winter 2012 Impact Awards tonight… but WAIT! A lot of assignments to do and time is running out. I think I will repeat it constantly during the year, but I never thought that classes would be as hard as this, with just two and a...
Classes started: Ter...
posted by Matheus Pitillo
One week since classes had started and here I am to give all of my first impressions. I need to start saying how tired I am. And it was JUST ONE WEEK. When we read that Game Design Program is a full time program, I didn’t realize that its gonna be so “full” like this. Some...