Hey guys, how are you doing? After a while without show my face around here, I’m writing this quick post right now to show the result of the Single Player Level that I delivered some time ago, in Term 04. For more details about a full description of the level, with the Paper Layout, Cell Diagram, White boxing and some Kismet Scripts, please check my old post here. This post is exclusively just to show a video that I recorded while I was testing my level. I hope you guys enjoy! Sand and Dust is a Single-Player Map that features two very different environments, presenting a big and warm desert and an old Maya Temple, full of nature....
Camera Logic Review ...
posted by Matheus Pitillo
Hey guys, what’s up? I’m here today with a quick post, to talk about how important is the Camera Behavior in games, more specific in Super Mario Bros 3 (SNES). The idea of this post came from a class that we had in Detailed Design Document. We are writing our full document about...
CTF: Metro Interitum
posted by Matheus Pitillo
Hey guys, how are you? Unfortunately, I barely have time to post new things around here. Each new term at school we receive a loads of new projects to do, and every week with less time. So, for the last time, I’m sorry. I don’t want to always start a new post asking sorry, so I...
A tour inside VFS GD...
posted by Matheus Pitillo
Hey guys, how are you? Next week we have the latest presentations, including the final project presentation in Flash, and the lessons of this term finally conclude on Wednesday. To do a fast update in the Blog during these crazy days, I decided to do a Video Tour inside the Game Design Campus...
Video: Video Game In...
posted by Matheus Pitillo
Hey guys, what’s up? I’m here with a very quick post this time! I decided to share here a video that one of our teachers at VFS showed to us recently during the class. The video was made by xtranormal.com and it is about the Video Game Industry, the positive and negative side of...